Microsoft DirectX 8.1 (C++)

IDirectDrawVideo::CanUseOverlayStretch

The CanUseOverlayStretch method determines whether the renderer will check overlay restrictions.

Syntax

HRESULT CanUseOverlayStretch(
  long *UseOverlayStretch
);

Parameters

UseOverlayStretch

Pointer to a value indicating whether the renderer can use overlay restrictions. OATRUE indicates the renderer will check overlay restrictions; OAFALSE indicates it will not.

Return Values

Returns an HRESULT value.

Remarks

For a description of overlay stretching, see IDirectDrawVideo::UseOverlayStretch.

See Also