Microsoft DirectX 8.1 (C++) |
The GetAudioLanguage method retrieves the language of the specified audio stream within the current title.
Syntax
HRESULT GetAudioLanguage(
ULONG ulStream,
LCID *pLanguage
);
Parameters
ulStream
[in] Audio stream number for the language being retrieved.
pLanguage
[out] Pointer to an LCID that receives the language information.
Return Values
Returns one of the following HRESULT values.
Return code | Description |
S_OK | Success. |
E_INVALIDARG | Invalid argument. |
E_POINTER | The pLanguage parameter is NULL. |
E_UNEXPECTED | The DVD Navigator is not initialized. |
VFW_E_DVD_INVALIDDOMAIN | DVD Navigator is not in a valid domain. |
Remarks
This method does not return languages for menus. It sets the value pointed to by pLanguage to zero if the stream contains an unknown language. Call the Microsoft® Win32® GetLocaleInfo function as follows to create a human-readable string name from pLanguage. LOCALE_SENGLANGUAGE is the locale information type, pszString is a pointer to a buffer to receive the requested data, and cbSize specifies the size of pszString.
GetLocaleInfo(*pLanguage, LOCALE_SENGLANGUAGE, pszString, cbSize);
See Also