Microsoft DirectX 8.1 (C++) |
The IEnumComponentTypes interface is implemented on a standard COM collection of ComponentType objects associated with a given broadcast stream, and returned through a call to IComponentTypes::EnumComponentTypes.
In addition to the methods inherited from IUnknown, the IEnumComponentTypes interface exposes the following methods.
Method | Description |
Clone | Creates a new copy of the entire collection and all its sub-objects. |
Next | Retrieves the next n elements in the collection. |
Reset | Moves the iterator to the beginning of the collection. |
Skip | Skips the element at the specified index. |