Microsoft DirectX 8.1 (C++) |
The EnumProperty method retrieves a property/value pair.
Syntax
HRESULT EnumProperty(
ULONG iProperty,
VARIANT *pvarPropertyName,
VARIANT *pvarPropertyValue
);
Parameters
iProperty
[in] Index value of the pair.
pvarPropertyName
[in, out] Pointer to a VARIANT that receives the property's name.
pvarPropertyValue
[in, out] Pointer to a VARIANT that receives the property's value.
Return Value
Returns an HRESULT value. Possible values include the following:
Value | Description |
S_OK | Success. |
E_INVALIDARG | Invalid argument. |
E_OUTOFMEMORY | Insufficient memory. |
E_POINTER | NULL pointer argument. |
HRESULT_FROM_WIN32(ERROR_NO_MORE_ITEMS) | Index out of range. |
Remarks
The name is always a string. Set the variant type of the pvarPropertyName parameter to VT_EMPTY or VT_BSTR before calling this method.
The value can be a string (for INFO chunks) or an array of bytes (for DISP chunks). Set the variant type of the pvarPropertyName parameter to VT_EMPTY, VT_BSTR, or (VT_ARRAY | VT_UI1).
See Also