Microsoft DirectX 8.1 (C++) |
The Load method loads properties from the media property bag into the filter.
Syntax
HRESULT Load(
IMediaPropertyBag *pPropBag,
IErrorLog *pErrorLog
);
Parameters
pPropBag
[in] Pointer to the IMediaPropertyBag interface of a media property bag created by the caller.
pErrorLog
[in] Reserved. Set the value to NULL.
Return Value
Returns an HRESULT value. Possible values include the following:
Value | Description |
S_OK | Success. |
E_POINTER | NULL pointer argument. |
STG_E_ACCESSDENIED | Access denied. |
VFW_E_WRONG_STATE | Filter graph is not in a stopped state. |
Remarks
Call this method on the AVI Mux filter to write the properties into the AVI stream. The following code example writes an IART (author name) INFO chunk to the stream.
IPersistMediaPropertyBag *pPersist = NULL;
IMediaPropertyBag *pBag = NULL;
VARIANT val;
// Query the AVI Mux filter for IPersistMediaPropertyBag (not shown).
CoCreateInstance(CLSID_MediaPropertyBag, NULL, CLSCTX_INPROC,
IID_IMediaPropertyBag, (LPVOID *)&pBag);
val.vt = VT_BSTR;
val.bstrVal = SysAllocString(L"Author Name");
pBag->Write(L"INFO/IART", &val);
pPersist->Load(pBag, NULL);
VariantClear(&val);
The AVI Splitter filter and the WAVE Parser do not support this method.
See Also