Microsoft DirectX 8.1 (C++) |
The Save method saves properties from the filter into the media property bag.
Syntax
HRESULT Save(
IMediaPropertyBag *pPropBag,
BOOL fClearDirty,
BOOL fSaveAllProperties
);
Parameters
pPropBag
[in] Pointer to the IMediaPropertyBag interface of a media property bag created by the caller.
fClearDirty
[in] Reserved. Can be any value.
fSaveAllProperties
[in] Reserved. Can be any value.
Return Value
Returns an HRESULT value. Possible values include the following:
Value | Description |
S_OK | Success. |
E_NOTIMPL | Not implemented. |
E_OUTOFMEMORY | Insufficient memory. |
HRESULT_FROM_WIN32(ERROR_INVALID_DATA) | Invalid data. |
Remarks
If you call this method on the AVI Splitter filter or the WAVE Parser, the filter reads any INFO and DISP chunks from the file and stores them in the media property bag. You can use the IMediaPropertyBag::Read or IMediaPropertyBag::EnumProperty method to retrieve the chunks.
The AVI Muxfilter does not implement this method.
See Also