Microsoft DirectX 8.1 (C++) |
The Connect method connects the pin to another pin.
Syntax
HRESULT Connect(
IPin *pReceivePin,
const AM_MEDIA_TYPE *pmt
);
Parameters
pReceivePin
[in] Pointer to the receiving pin's IPin interface.
pmt
[in] Pointer to an AM_MEDIA_TYPE structure that specifies the media type for the connection. Can be NULL.
Return Value
Returns an HRESULT value. Possible values include the following.
Value | Description |
S_OK | Success. |
VFW_E_ALREADY_CONNECTED | The pin is already connected. |
VFW_E_NO_ACCEPTABLE_TYPES | Cannot find an acceptable media type. |
VFW_E_NO_TRANSPORT | Pins cannot agree on a transport, or there is no allocator for the connection. |
VFW_E_NOT_STOPPED | The filter is active and the pin does not support dynamic reconnection. |
VFW_E_TYPE_NOT_ACCEPTED | The specified media type is not acceptable. |
Remarks
The pmt parameter can be NULL. It can also specify a partial media type, with a value of GUID_NULL for the major type, subtype, or format.
This method verifies that the connection is possible. If the pin rejects the connection, the method fails. The connecting pin proposes media types by calling IPin::ReceiveConnection on the receiving pin.
See Also