Microsoft DirectX 8.1 (C++) |
The put_PreferredComponentTypes method sets the collection of ComponentType objects used for default component selection.
Syntax
HRESULT put_PreferredComponentTypes(
IComponentTypes* pComponentTypes
);
Parameters
pComponentTypes
[in] Pointer to an IComponentTypes interface that contains the collection of ComponentType objects.
Return Values
When the method is successful, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
Applications create a list of preferred component types by instantiating an empty ComponentTypes collection, filling it, then submitting it to the Tuner using put_PreferredComponentTypes.
See Also