Microsoft DirectX 8.1 (C++)

Polarisation Enumeration

Specifies the polarization type.

Syntax

enum Polarisation {
    BDA_POLARISATION_NOT_SET = -1,
    BDA_POLARISATION_NOT_DEFINED = 0,
    BDA_POLARISATION_LINEAR_H = 1,
    BDA_POLARISATION_LINEAR_V = 2,
    BDA_POLARISATION_CIRCULAR_L = 3,
    BDA_POLARISATION_CIRCULAR_R = 4,
    BDA_POLARISATION_MAX = 5,
} Polarisation;

Members

BDA_POLARISATION_NOT_SET

Polarization not set.

BDA_POLARISATION_NOT_DEFINED

Polarization not defined.

BDA_POLARISATION_LINEAR_H

Linear horizontal polarization.

BDA_POLARISATION_LINEAR_V

Linear vertical polarization.

BDA_POLARISATION_CIRCULAR_L

Circular left polarization.

BDA_POLARISATION_CIRCULAR_R

Circular right polarization.

BDA_POLARISATION_MAX

Maximum polarization.

See Also

IDVBSLocator::get_SignalPolarisation