Microsoft DirectX 8.1 (C++) |
The PrerollTime property retrieves the amount of data that will be queued before the start position.
Syntax
objMediaPosition.PrerollTime As Double
Parameters
This property takes no parameters.
Return Values
Returns the preroll time, in seconds.
Remarks
Preroll time is the time prior to the start position at which nonrandom access devices, such as tape players, should start rolling.
See Also