Microsoft DirectX 8.1 (C++) |
The Basic Render Engine object renders uncompressed output from a timeline. To create this object, call CoCreateInstance. For compressed output, use the Smart Render Engine. The class identifier is CLSID_RenderEngine.
To read Windows Media™ files, the application must provide a software certificate, also called a key. Register the application as a key provider through the render engine's IObjectWithSite interface. For more information, see Unlocking the Windows Media Format SDK.
The Basic Render Engine exposes the following interfaces:
See Also