Microsoft DirectX 8.1 (C++)

VMR Renderless Playback Mode

This topic applies to Windows XP Home Edition and Windows XP Professional only.

In renderless playback mode, the VMR does not do its own rendering, but instead uses a custom Allocator-Presenter supplied by the application. This mode is useful for game writers, and HTML+TIME and other types of applications that do sophisticated video effects. Renderless playback mode enables applications to create and control their own DirectDraw surface, and/or to obtain access to the video bits at presentation time.

In renderless playback mode, the Application:

The VMR: