Microsoft DirectX 8.1 (C++)

Sample Code

The following is the complete code for the sample application described in this article.

#include <dshow.h>
#include <qedit.h>

// Preview a timeline.
void PreviewTL(IAMTimeline *pTL, IRenderEngine *pRender) 
{
    HRESULT hr;
    IGraphBuilder   *pGraph = NULL;
    IMediaControl   *pControl = NULL;
    IMediaEvent     *pEvent = NULL;

    // Build the graph.
    hr = pRender->SetTimelineObject(pTL);
    hr = pRender->ConnectFrontEnd( );
    hr = pRender->RenderOutputPins( );

    // Run the graph.
    hr = pRender->GetFilterGraph(&pGraph);
    pGraph->QueryInterface(IID_IMediaControl, (void **)&pControl);
    pGraph->QueryInterface(IID_IMediaEvent, (void **)&pEvent);
    hr = pControl->Run();

    long evCode;
    hr = pEvent->WaitForCompletion(INFINITE, &evCode);
    pControl->Stop();

    // Clean up.
    pEvent->Release();
    pControl->Release();
    pGraph->Release();
}

void main( void )
{
    HRESULT         hr;
    IAMTimeline     *pTL = NULL;
    IRenderEngine   *pRender = NULL; 
    IXml2Dex        *pXML = NULL; 

    CoInitialize(NULL);
    hr = CoCreateInstance(CLSID_AMTimeline, NULL, CLSCTX_INPROC_SERVER, 
                IID_IAMTimeline, (void**)&pTL);
    hr = CoCreateInstance(CLSID_Xml2Dex, NULL, CLSCTX_INPROC_SERVER, 
                IID_IXml2Dex, (void**)&pXML);
    hr = CoCreateInstance(CLSID_RenderEngine, NULL, CLSCTX_INPROC_SERVER,
                IID_IRenderEngine, (void**)&pRender);

    // Load a project file.
    BSTR bstrFile = SysAllocStringLen(OLESTR("C:\\example.xtl"), 15);
    hr = pXML->ReadXMLFile(pTL, bstrFile); 
    SysFreeString(bstrFile);
    pXML->Release();

    PreviewTL(pTL, pRender);

    // Clean up.    
    pRender->ScrapIt();
    pTL->Release();
    pRender->Release();
    CoUninitialize();
}