Microsoft DirectX 8.1 (C++) |
The RenderEngine.SetRenderRange2 method sets the range of time on the timeline to be rendered. Objects that lie outside the specified range are not rendered, and resources are not allocated for them.
Syntax
object.SetRenderRange2(
Start As Double,
Stop As Double
)
Parameters
Start
Start time, in seconds.
Stop
Stop time, in seconds.
Error Codes
If the method fails, an error is raised, and Err.Number can be set to the following value:
Value | Description |
E_MUST_INIT_RENDERER | Render engine failed to initialize. |
See Also