Microsoft DirectX 8.1 (C++)

RenderEngine.SetRenderRange2 Method

The RenderEngine.SetRenderRange2 method sets the range of time on the timeline to be rendered. Objects that lie outside the specified range are not rendered, and resources are not allocated for them.

Syntax

object.SetRenderRange2(
    Start As Double,
    Stop As Double
)

Parameters

Start

Start time, in seconds.

Stop

Stop time, in seconds.

Error Codes

If the method fails, an error is raised, and Err.Number can be set to the following value:

Value Description
E_MUST_INIT_RENDERER Render engine failed to initialize.

See Also