Microsoft DirectX 8.1 (C++)

RenderEngine.SetTimelineObject Method

The RenderEngine.SetTimelineObject method sets the timeline for the render engine to use.

Syntax

object.SetTimelineObject(
    pTimeline As AMTimeline
)

Parameters

pTimeline

An AMTimeline object that specifies the timeline.

Error Codes

If the method fails, an error is raised, and Err.Number can be set to one of the following values:

Value Description
E_MUST_INIT_RENDERER Render engine failed to initialize.
E_OUTOFMEMORY Insufficient memory.

See Also