Microsoft DirectX 8.1 (C++) |
Specifies how the audio device was being accessed when the failure occurred.
Syntax
typedef enum _tagSND_DEVICE_ERROR {
SNDDEV_ERROR_Open = 1,
SNDDEV_ERROR_Close = 2,
SNDDEV_ERROR_GetCaps = 3,
SNDDEV_ERROR_PrepareHeader = 4,
SNDDEV_ERROR_UnprepareHeader = 5,
SNDDEV_ERROR_Reset = 6,
SNDDEV_ERROR_Restart = 7,
SNDDEV_ERROR_GetPosition = 8,
SNDDEV_ERROR_Write = 9,
SNDDEV_ERROR_Pause = 10,
SNDDEV_ERROR_Stop = 11,
SNDDEV_ERROR_Start = 12,
SNDDEV_ERROR_AddBuffer = 13,
SNDDEV_ERROR_Query = 14,
} SNDDEV_ERR;
Elements
SNDDEV_ERROR_Open
The audio device attempted to open.
SNDDEV_ERROR_Close
The audio device attempted to close.
SNDDEV_ERROR_GetCaps
The capabilities of the underlying hardware were being retrieved.
SNDDEV_ERROR_PrepareHeader
The header for the audio device was being prepared.
SNDDEV_ERROR_UnprepareHeader
The header for the audio device was being unprepared.
SNDDEV_ERROR_Reset
The audio device attempted to reset.
SNDDEV_ERROR_Restart
The audio device attempted to restart.
SNDDEV_ERROR_GetPosition
The current and stop position settings were being retrieved.
SNDDEV_ERROR_Write
The audio device was being written to.
SNDDEV_ERROR_Pause
The audio device attempted to pause.
SNDDEV_ERROR_Stop
The audio device attempted to stop.
SNDDEV_ERROR_Start
The audio device attempted to start.
SNDDEV_ERROR_AddBuffer
A buffer was being added to the audio device.
SNDDEV_ERROR_Query
The audio device was being queried.
See Also