| Microsoft DirectX 8.1 (C++) | 
Defines the direction of data flow for the stream.
Syntax
typedef enum {
    STREAMTYPE_READ         = 0,
    STREAMTYPE_WRITE        = 1,
    STREAMTYPE_TRANSFORM    = 2
} STREAM_TYPE;
Elements
STREAMTYPE_READ
Application can read the stream.
STREAMTYPE_WRITE
Application can write to the stream.
STREAMTYPE_TRANSFORM
Application reads and writes to the stream.
Remarks
Transform streams are read/write where the sample is updated in place.
See Also