Microsoft DirectX 8.1 (C++) |
The swapinputs attribute specifies whether to swap transition inputs. If the value is TRUE, the inputs are swapped. The default value is FALSE.
Possible Values
The following values are defined as TRUE: y
, Y
, t
, T
, 1
. The following values are defined as FALSE: n
, N
, f
, F
, 0
(zero).
Applies To
Remarks
By default, a transition proceeds from the composite of all lower-priority layers to the layer on which the transition resides. If the swapinputs attribute is 1, this direction is reversed. For more information about the layering model used by DES, see The Timeline Model.
See Also