Microsoft DirectX 8.1 (C++) |
The transition element defines a transition object. A transition is a two-input transform that results in a transition from one stream (such as a composite or track) to another.
Example
<transition
clsid="{2a54c913-07aa-11d2-8d6d-00c04f8ef8e0}"
start="7"
stop="10"
/>
Attributes
clsid, cutpoint, cutsonly, lock, mute, start, stop, swapinputs, userdata, userid, username
Parent/Child Information
Parent | composite, track |
Children | param |
Remarks
The clsid attribute specifies the subobject that creates the transition.
See Also