[DirectX 3 Programmer's Reference] U (100%)
Glossary
[DirectX 5 Programmer's Reference] U (80.7692307692308%)
DirectX Foundation > Glossary
[DirectX 7 Programmer's Reference] U (71.7948717948718%)
Microsoft DirectX 7.0 > Glossary
[DirectX October 2006 Documentation] U (40.5128205128205%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > IntersectInformation > Properties
[DirectX 3 Programmer's Reference] U- and V-Coordinates (12.1196283391405%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > 3D Coordinate Systems
[DirectX 5 Programmer's Reference] U- and V-Coordinates (11.5567765567766%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started > 3D Coordinate Systems
[DirectX 5 Programmer's Reference] U- and V-Coordinates (10.021645021645%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems