[DirectX 6 Programmer's Reference] Creating a Direct3D Device (43.9196832579186%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Creating a Direct3D Device (43.9196832579186%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Creating Surfaces (41.6841736694678%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 6 Programmer's Reference] Creating an Execute Buffer (41.4495798319328%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Using Execute Buffers
[DirectX 5 Programmer's Reference] Creating Wide Surfaces (40.6146549528903%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 6 Programmer's Reference] Creating Wide Surfaces (40.6146549528903%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating Wide Surfaces (40.6146549528903%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 6 Programmer's Reference] Creating a Depth Buffer (40.5653002267621%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Creating a Depth Buffer (40.5653002267621%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX October 2006 Documentation] Creating Audiopaths (40.5185758513932%)
DirectMusic > Using DirectMusic > Using Audiopaths
[DirectX October 2006 Documentation] Creating a COM Object (39.3850851016799%)
DirectX Software Development Kit > DirectX SDK Programming Guide > Using COM
[DirectX October 2006 Documentation] Creating a Device (39.237790606959%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices
[DirectX 6 Programmer's Reference] Creating a Vertex Buffer (38.9723389355742%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 7 Programmer's Reference] Creating a Vertex Buffer (38.9723389355742%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 5 Programmer's Reference] Creating the Primary Surface (38.5854341736695%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating the Primary Surface (38.5854341736695%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 3 Programmer's Reference] Creating Sound Buffers (38.355614973262%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 5 Programmer's Reference] Creating an Execute Buffer (38.1119839240044%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Using Execute Buffers
[DirectX 5 Programmer's Reference] Creating an Off-Screen Surface (37.8116246498599%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 3 Programmer's Reference] Creating a Basic Sound Buffer (35.9261478886225%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX October 2006 Documentation] Creating a Capture Buffer (35.2848297213622%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX October 2006 Documentation] Creating a Tool (34.9019607843137%)
DirectMusic > Advanced Topics in DirectMusic > DirectMusic Tools
[DirectX 2 Programmer's Reference] Creating a Basic Sound Buffer (34.0511478886225%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Creating Buffers (32.3612967914438%)
DirectSound > Overview > IDirectSound Interface
[DirectX 3 Programmer's Reference] Creating Buffers (31.6556516301535%)
DirectSound > DirectSound Interface Overviews > IDirectSound Interface
[DirectX 3 Programmer's Reference] Creating Surfaces (30.0862068965517%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 2 Programmer's Reference] Creating a DirectSound Object (29.8998478701826%)
DirectSound > Overview > Memory Management
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (29.2941176470588%)
DirectDraw > Overview > Using DirectDraw
[DirectX 3 Programmer's Reference] Creating the Scene (29.1870316063864%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Creating the Scene
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (28.4977485443761%)
DirectDraw > Overview > Using DirectDrawClipper