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[DirectX 7 Programmer's Reference] Step 1: Create the Performance and Loader (48.0615068714312%)
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[DirectX 7 Programmer's Reference] Step 2: Load a Wave File into a Buffer (47.4463679091628%)
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[DirectX 7 Programmer's Reference] Step 3: Play the Sound (46.98406349949%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Tutorials > DirectSound Visual Basic Tutorials > Tutorial 1: Loading and Playing Sounds
[DirectX 7 Programmer's Reference] Step 3: Initialize Variables (46.6658302865199%)
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[DirectX 6 Programmer's Reference] Step 6: Playing a Primary Segment (41.6415752622649%)
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