[DirectX 8.1 C/C++ Programmer's Reference] Programmable Pipeline (88.4615384615385%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide
[DirectX October 2006 Documentation] Programmable Vertex Processing (34.9245852187029%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Resources > Vertex Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Programmable Vertex Processing (29.2755467571644%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Vertex Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Programmable Stream Model (24.8204185520362%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 C/C++ Programmer's Reference] Programmable Pixel Shader Architecture (24.2279272451686%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Getting Started with Direct3D > Direct3D Architecture
[DirectX 8.1 C/C++ Programmer's Reference] Programmable Vertex Shader Architecture (21.9843375015789%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Getting Started with Direct3D > Direct3D Architecture