[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (97.3684210526316%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers
[DirectX 6 Programmer's Reference] Alpha States (55.1470588235294%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Texture Blending (53.08229352347%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (51.3208061002179%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services
[DirectX October 2006 Documentation] Alpha Blending (41.5212981744422%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering
[DirectX October 2006 Documentation] Alpha Examples (37.0798319327731%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Alpha Blending
[DirectX October 2006 Documentation] Alpha Blending (36.6176470588235%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering
[DirectX October 2006 Documentation] Alpha Texture Blending (32.1345811051693%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending
[DirectX 6 Programmer's Reference] Alpha Texture Blending (31.0234699940582%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 7 Programmer's Reference] Alpha Texture Blending (31.0234699940582%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending State (29.4343891402715%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Alpha Blending State (28.5498366013072%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 7 Programmer's Reference] Alpha-Blending States (27.5944031458737%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Setter Effect (25.1589788675419%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > Transitions and Effects
[DirectX 7 Programmer's Reference] Alpha-Testing States (22.1182126696833%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States