[DirectX October 2006 Documentation] Querying for Depth Buffer Support (58.6764705882353%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX October 2006 Documentation] Querying for Depth Buffer Support (56.1764705882353%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers
[DirectX 6 Programmer's Reference] Querying for Depth Buffer Support (54.6052631578947%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Querying for Depth Buffer Support (54.6052631578947%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 3 Programmer's Reference] Querying the Hardware Capabilities (22.0588235294118%)
DirectSound > DirectSound Examples
[DirectX 7 Programmer's Reference] Querying Direct3DX Devices (20.2032181396508%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Devices
[DirectX 2 Programmer's Reference] Querying the Hardware Capabilities (18.5160427807487%)
DirectSound > Overview > Memory Management