[DirectX 8.1 C/C++ Programmer's Reference] Manipulating the Depth Buffer (100%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Manipulating the Depth Buffer (69.1666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Presenting a Scene
[DirectX October 2006 Documentation] Manipulating the Depth Buffer (66.0714285714286%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
[DirectX 8.1 C/C++ Programmer's Reference] Manipulating Resources (29.0861437413162%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices > Direct3D Resources
[DirectX October 2006 Documentation] Manipulating Resources (25.9009465855308%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Resources
[DirectX October 2006 Documentation] Manipulating Resources (25.7381113364886%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Resources