[DirectX 8.1 C/C++ Programmer's Reference] Alpha Texture Blending (100%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending
[DirectX 6 Programmer's Reference] Alpha Texture Blending (77.9411764705882%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 7 Programmer's Reference] Alpha Texture Blending (77.9411764705882%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX October 2006 Documentation] Alpha Texture Blending (68.4313725490196%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (52.3856990962254%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (43.8341750841751%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services
[DirectX October 2006 Documentation] Alpha Blending (43.47614071752%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering
[DirectX October 2006 Documentation] Alpha Blending (35.239156268568%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering
[DirectX 6 Programmer's Reference] Alpha States (33.6196789321789%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX October 2006 Documentation] Alpha Examples (32.027867965368%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Alpha Blending
[DirectX October 2006 Documentation] Alpha Testing State (28.5511363636364%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Testing State (26.6846205265323%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 7 Programmer's Reference] Alpha-Testing States (25.7320804195804%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Setter Effect (24.8161435595158%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > Transitions and Effects
[DirectX 7 Programmer's Reference] Alpha-Blending States (22.3229895104895%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States