[DirectX October 2006 Documentation] Using Effects (55.6500484809308%)
DirectX Audio > DirectSound > Programming Guide
[DirectX October 2006 Documentation] Using WAV Data (50.292905623788%)
DirectX Audio > DirectSound > Programming Guide
[DirectX October 2006 Documentation] Using Effects (45.9356819650937%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound
[DirectX 2 Programmer's Reference] Using DirectPlay (45.4656862745098%)
DirectPlay > Overview
[DirectX October 2006 Documentation] Using DirectMusic (44.1176470588235%)
DirectMusic
[DirectX 2 Programmer's Reference] Using DirectSetup (43.9950980392157%)
DirectSetup > Overview
[DirectX October 2006 Documentation] Using COM (40.7943349753695%)
DirectX Software Development Kit > DirectX SDK Programming Guide
[DirectX 5 Programmer's Reference] Using DirectPlay (40.7734728506787%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using Ports (40.7717282717283%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Bands (36.4392959981195%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 7 Programmer's Reference] Using Bands (36.4392959981195%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (34.486013986014%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Wave Files (34.298513986014%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Ports (34.040959040959%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using DMA (33.8399503722084%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 6 Programmer's Reference] Using DMA (33.8399503722084%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 7 Programmer's Reference] Using DMA (33.8399503722084%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (33.6918424317618%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (33.6373348873349%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Using Lit Vertices (33.4276018099547%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Troubleshooting
[DirectX 5 Programmer's Reference] Using Mode 13 (33.0639948287007%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] Using Mode 13 (33.0639948287007%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 5 Programmer's Reference] Using Wave Files (32.3073066639243%)
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[DirectX 3 Programmer's Reference] Using a Custom Mixer (31.2762237762238%)
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DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (29.4227755003617%)
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[DirectX 3 Programmer's Reference] Using System Messages (29.203216374269%)
DirectPlay > DirectPlay Overview
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (28.4615384615385%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (27.0748348873349%)
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