[DirectX 8.1 C/C++ Programmer's Reference] ID3DXBaseMesh::GenerateAdjacency (68.7019230769231%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::GenerateAdjacency (64.0144230769231%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXBaseMesh::ConvertPointRepsToAdjacency (60.9638278388278%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXBaseMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXBaseMesh::GetNumFaces (60.1081730769231%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXBaseMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXBaseMesh::GetVertexBuffer (60.1081730769231%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXBaseMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXBaseMesh::GetDevice (59.3269230769231%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::ConvertPointRepsToAdjacency (56.2763278388278%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::GetNumFaces (55.4206730769231%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::GetVertexBuffer (55.4206730769231%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::UpdateSemantics (54.6394230769231%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh