[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectInput (84.6153846153846%)
DirectX 8.1 (C++) > DirectInput
[DirectX October 2006 Documentation] Understanding DirectInput (78.2051282051282%)
DirectX Input > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectPlay (62.7972027972028%)
DirectX 8.1 (C++) > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectX Audio (61.8233618233618%)
DirectX 8.1 (C++) > DirectX Audio
[DirectX 7 Programmer's Reference] Understanding Direct3DX Textures (39.7943899782135%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectPlay Voice (39.4230769230769%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay
[DirectX 7 Programmer's Reference] Understanding Texture Files (36.437908496732%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 7 Programmer's Reference] Understanding Filtering Options (36.1989598706866%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 7 Programmer's Reference] Understanding Texture Coordinates (27.5630801946591%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Coordinates
[DirectX 8.1 C/C++ Programmer's Reference] Understanding SMPTE Timecode (20.5128205128205%)
DirectX 8.1 (C++) > DirectShow > Appendixes > SMPTE Timecode