[DirectX October 2006 Documentation] Retrieving Action Data (75%)
DirectX Input > DirectInput > Programming Guide > Action Mapping
[DirectX October 2006 Documentation] Retrieving Objects from an Audiopath (46.908422459893%)
DirectMusic > Using DirectMusic > Using Audiopaths
[DirectX 6 Programmer's Reference] Retrieving Newer Interfaces (35.8052942339746%)
Introducing DirectX 6.1 > DirectX and the Component Object Model
[DirectX 3 Programmer's Reference] Retrieving Information (34.9628194386259%)
DirectSound > DirectSound Interface Overviews > IDirectSoundBuffer Interface
[DirectX 2 Programmer's Reference] Retrieving Information (34.6781894576012%)
DirectSound > Overview > IDirectSoundBuffer Interface
[DirectX 6 Programmer's Reference] Retrieving an IDirect3D3 Interface (27.7493606138107%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 7 Programmer's Reference] Retrieving Newer Interfaces (26.0526048026048%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics > The Component Object Model
[DirectX 6 Programmer's Reference] Retrieving Material Handles (25.4352346999406%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 5 Programmer's Reference] Retrieving Newer Interfaces (24.255082149819%)
Introducing DirectX 5 > DirectX and the Component Object Model > IUnknown Interface
[DirectX 6 Programmer's Reference] Retrieving Material Properties (24.0463458110517%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Retrieving Material Properties (24.0463458110517%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 6 Programmer's Reference] Retrieving Light Properties (23.4293212234389%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Retrieving Light Properties (23.4293212234389%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Retrieving the Device Context for a Surface (23.2590710702886%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (19.8968253968254%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (18.8362193362193%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers
[DirectX 7 Programmer's Reference] Retrieving Vertex Buffer Descriptions (17.2674880763116%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers