[DirectX 8.1 C/C++ Programmer's Reference] Hockey Offense (91.1764705882353%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 C/C++ Programmer's Reference] Hockey Defense (87.6050420168067%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX October 2006 Documentation] Hockey Offense (81.6176470588235%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 C/C++ Programmer's Reference] Hockey Goalie (80.4621848739496%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX October 2006 Documentation] Hockey Defense (78.046218487395%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > Sports Genres
[DirectX October 2006 Documentation] Hockey Goalie (70.9033613445378%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > Sports Genres