[DirectX 7 Programmer's Reference] Creating DirectX Objects (49.5668745668746%)
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[DirectX 3 Programmer's Reference] Creating a DirectSound Object (40.5793724759242%)
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[DirectX 5 Programmer's Reference] Creating the Direct3D Object (36.8941658004158%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Creating Objects and Interfaces
[DirectX October 2006 Documentation] Creating Audiopaths (35.1784476784477%)
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[DirectX October 2006 Documentation] Creating a Tool (35.1221413721414%)
DirectMusic > Advanced Topics in DirectMusic > DirectMusic Tools
[DirectX October 2006 Documentation] Creating the Performance (34.8124566874567%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX October 2006 Documentation] Creating the Capture Object (34.7342534842535%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 6 Programmer's Reference] Creating the Direct3D Object (34.0095504158004%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Creating Objects and Interfaces
[DirectX 6 Programmer's Reference] Creating a Device for Execute Buffers (33.5369022869023%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Creating a Direct3D Device
[DirectX 7 Programmer's Reference] Creating DirectInput (33.5195772695773%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials
[DirectX 6 Programmer's Reference] Creating a Direct3D Device (33.3512952998247%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Creating a Direct3D Device (33.3512952998247%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (33.238325173809%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 6 Programmer's Reference] Creating the DirectSound Object (33.238325173809%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (33.238325173809%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX October 2006 Documentation] Creating the Device Object (32.7291233541234%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 5 Programmer's Reference] Creating the Direct3D Device (32.4298800861301%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Creating Objects and Interfaces
[DirectX 5 Programmer's Reference] Creating Wide Surfaces (31.4015939015939%)
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[DirectX 6 Programmer's Reference] Creating Wide Surfaces (31.4015939015939%)
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[DirectX 7 Programmer's Reference] Creating Wide Surfaces (31.4015939015939%)
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[DirectX 5 Programmer's Reference] Creating Objects and Interfaces (31.0473916068674%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Creating Objects and Interfaces
[DirectX 2 Programmer's Reference] Creating a DirectSound Object (30.661920209334%)
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[DirectX 3 Programmer's Reference] Creating a DirectSound Object by Using CoCreateInstance (30.3808353808354%)
DirectSound > DirectSound Examples
[DirectX 3 Programmer's Reference] Creating the Setup Program (29.8076923076923%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (28.7882016632017%)
DirectDraw > Overview > Using DirectDraw
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (26.862669748308%)
DirectDraw > Overview > Using DirectDrawClipper
[DirectX 3 Programmer's Reference] Creating Buffers (26.8203144211209%)
DirectSound > DirectSound Interface Overviews > IDirectSound Interface
[DirectX 2 Programmer's Reference] Creating Buffers (26.719507969508%)
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[DirectX 3 Programmer's Reference] Creating Sound Buffers (26.353516978517%)
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Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial