[DirectX 8.1 C/C++ Programmer's Reference] Sample URLs (100%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX October 2006 Documentation] Sample URLs (79.3103448275862%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 C/C++ Programmer's Reference] Sample Code (32.4623042014346%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 8.1 C/C++ Programmer's Reference] Sample Grabber Filter (32.093253968254%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Filters
[DirectX 2 Programmer's Reference] Sample Applications (31.7017543859649%)
Introducing the DirectX 2 Software Development Kit > DirectX 2 Components
[DirectX 8.1 C/C++ Programmer's Reference] Sample Code (31.2394781144781%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Loading and Previewing a Project
[DirectX 8.1 C/C++ Programmer's Reference] Sample Code (29.7811447811448%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 7 Programmer's Reference] Sample Function 2: DI_Term (21.4000814000814%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[DirectX 7 Programmer's Reference] Sample Function 1: DI_Init (21.4000814000814%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[DirectX October 2006 Documentation] Sample Framework for DirectX 9.0 for Managed Code (19.9079031912615%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D
[DirectX 5 Programmer's Reference] Sample Function 1: DI_Init (19.4986263736264%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[DirectX 5 Programmer's Reference] Sample Function 2: DI_Term (19.4986263736264%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[DirectX 6 Programmer's Reference] Sample Function 1: DI_Init (19.4986263736264%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[DirectX 6 Programmer's Reference] Sample Function 2: DI_Term (19.4986263736264%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard