[DirectX 8.1 C/C++ Programmer's Reference] Enabling AutoPlay (88.4615384615385%)
DirectX 8.1 (C++) > DirectSetup > DirectSetup Essentials
[DirectX 6 Programmer's Reference] Enabling AutoPlay (85.5769230769231%)
DirectX Foundation > DirectSetup > DirectSetup Essentials
[DirectX 7 Programmer's Reference] Enabling AutoPlay (78.8461538461538%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials
[DirectX 3 Programmer's Reference] Enabling AutoPlay (51.2099358974359%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Enabling AutoPlay (51.2099358974359%)
DirectX Foundation > DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX October 2006 Documentation] Enabling Depth Buffering (30.8032245532246%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX October 2006 Documentation] Enabling Depth Buffering (29.8416860916861%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers
[DirectX 6 Programmer's Reference] Enabling and Disabling the Lighting Engine (26.3452234040469%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 7 Programmer's Reference] Enabling and Disabling the Lighting Engine (26.3452234040469%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 6 Programmer's Reference] Enabling Depth Buffering (25.024852598382%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Enabling Depth Buffering (25.024852598382%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Enabling Geometry Blending (24.3582875616124%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Geometry Blending > Using Geometry Blending
[DirectX 7 Programmer's Reference] Enabling and Disabling Clip Planes (23.3956014838368%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > User-defined Clip Planes > Using User-defined Clip Planes
[DirectX 8.1 C/C++ Programmer's Reference] Enabling Depth Buffering (21.7895043552938%)
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