[DirectX October 2006 Documentation] Changing the Tempo (93.4210526315789%)
DirectMusic > Using DirectMusic > Playing Sounds > Timing
[DirectX 6 Programmer's Reference] Changing the Tempo (68.3441558441558%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 7 Programmer's Reference] Changing the Tempo (68.3441558441558%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX October 2006 Documentation] Changing an Effect (32.0046439628483%)
DirectX Input > DirectInput > Programming Guide > Force Feedback
[DirectX October 2006 Documentation] Changing the Pitch of Waveforms (31.5855459331441%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX 5 Programmer's Reference] Changing an Effect (26.255980861244%)
DirectX Foundation > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 6 Programmer's Reference] Changing an Effect (26.255980861244%)
DirectX Foundation > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 7 Programmer's Reference] Changing an Effect (26.255980861244%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 3 Programmer's Reference] Changing Modes and Exclusive Access (22.0722260195944%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 2 Programmer's Reference] Changing Modes and Exclusive Access (19.5911654135338%)
DirectDraw > Overview > Using DirectDraw
[DirectX 6 Programmer's Reference] Changing Depth Buffer Write Access (19.1231755860239%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Changing Depth Buffer Write Access (19.1231755860239%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 6 Programmer's Reference] Changing Depth Buffer Comparison Functions (18.3528674627746%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 7 Programmer's Reference] Changing Depth Buffer Comparison Functions (18.3528674627746%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX October 2006 Documentation] Changing Depth Buffer Write Access (18.3350533195734%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX October 2006 Documentation] Changing Depth Buffer Comparison Functions (17.5647451963241%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers