[DirectX October 2006 Documentation] Using Effects in DirectMusic (50.9398496240602%)
DirectMusic > Using DirectMusic
[DirectX October 2006 Documentation] Using Segments (50.76995373048%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX October 2006 Documentation] Using Effects (50.281954887218%)
DirectX Audio > DirectSound > Programming Guide
[DirectX October 2006 Documentation] Using Bands (48.9842394447658%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX October 2006 Documentation] Using WAV Data (46.7105263157895%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 5 Programmer's Reference] Using DirectPlay (44.9826489300173%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using Callback Functions (44.0897917871602%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using DirectPlay Addresses (42.3217775872041%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Address (Optional)
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (41.4786967418546%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using System Messages (40.7207923655292%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 5 Programmer's Reference] Using Lobby Messages (39.8279352226721%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 6 Programmer's Reference] Using Ports (38.8001253132832%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Wave Files (38.3771929824561%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 3 Programmer's Reference] Using Macro Definitions (36.5079365079365%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 6 Programmer's Reference] Using Macro Definitions (32.7000365363537%)
Introducing DirectX 6.1 > The DirectX Programmer's Reference
[DirectX 2 Programmer's Reference] Using DirectSetup (32.5187969924812%)
DirectSetup > Overview
[DirectX 7 Programmer's Reference] Using Callback Functions (32.0833333333333%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (31.9548872180451%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (31.109022556391%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 6 Programmer's Reference] Using DMA (31.0343554295167%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 7 Programmer's Reference] Using DMA (31.0343554295167%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 2 Programmer's Reference] Using Macro Definitions (30.8471177944862%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 7 Programmer's Reference] Using Mode 13 (30.746336996337%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (30.3788316946212%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (30.0952380952381%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using DirectPlay (29.5739348370927%)
DirectPlay > Overview
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (28.9972527472527%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using System Messages (28.3834586466165%)
DirectPlay > DirectPlay Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (27.6800873150618%)
DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (27.0741758241758%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface