[DirectX 8.1 C/C++ Programmer's Reference] Wave Segments (100%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Segments
[DirectX 8.1 C/C++ Programmer's Reference] Wave Header Chunk (33.4380281479487%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX October 2006 Documentation] Wave Bank (29.8937246963563%)
DirectX Audio > XACT > XACT Audio Authoring
[DirectX October 2006 Documentation] Wave Header Chunk (26.8590807795277%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 8.1 C/C++ Programmer's Reference] Wave Playback in DirectSound (24.2951127819549%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] WAVE Parser Filter (20.1169590643275%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Filters
[DirectX October 2006 Documentation] Wave Entry (19.0625136041095%)
DirectX Audio > XACT > XACT Programming > Reference > XACT Project File Format (.xap) > XAP File Layout
[DirectX October 2006 Documentation] Wave Bank (19.0625136041095%)
DirectX Audio > XACT > XACT Programming > Reference > XACT Project File Format (.xap) > XAP File Layout
[DirectX 8.1 C/C++ Programmer's Reference] Wave Track List (18.6841499884978%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format > Track Form
[DirectX October 2006 Documentation] Wave Track List (18.6841499884978%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format > Track Form