• ▼DirectX 8.1 (Visual Basic)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▼DirectX Graphics
      • What's New in DirectX Graphics
      • ▼Programmers Guide
        • ▶Getting Started with Direct3D
        • ▼Using Direct3D
          • ▶Vertex Data
          • ▶Transforms
          • ▶Viewports and Clipping
          • ▶Lights and Materials
          • ▶Textures
          • ▶Rendering
          • ▼About Devices
            • Device Types
            • Lost Devices
            • Direct3D Object
            • ▼Using Devices
              • Determining Hardware Support
              • Selecting a Device
              • Creating a Device
              • Setting Transformations
              • Processing Vertex Data
              • Working with Mouse Cursors
              • ▶Direct3D Resources
        • ▶Programmable Pipeline
        • ▶Advanced Topics
        • ▶Samples
        • ▶Direct3D Appendix
      • ▶Reference
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶Glossary