▼
DirectX 8.1 (Visual Basic)
Legal Information
▶
Introducing DirectX 8.1
▼
DirectX Graphics
What's New in DirectX Graphics
▼
Programmers Guide
▶
Getting Started with Direct3D
▶
Using Direct3D
▼
Programmable Pipeline
Vertex Shaders
▼
Pixel Shaders
Texture Considerations
Confirming Pixel Shader Support
Converting Texture Operations
Debugging
▶
Advanced Topics
▶
Samples
▶
Direct3D Appendix
▶
Reference
▶
DirectX Audio
▶
DirectInput
▶
DirectPlay
▶
DirectSetup
▶
Glossary