• ▼DirectX 8.1 (Visual Basic)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▼DirectX Graphics
      • What's New in DirectX Graphics
      • ▶Programmers Guide
      • ▼Reference
        • ▶Direct3D Visual Basic Reference
        • ▶Direct3DX Visual Basic Reference
        • ▶Vertex Shader Reference
        • ▶Pixel Shader Reference
        • ▼X File Visual Basic Reference
          • ▶Classes
          • ▶Enumerations
          • Error Codes
          • ▼X File Format Reference
            • ▼X File Templates
              • Header
              • Vector
              • Coords2d
              • Quaternion
              • Matrix4x4
              • ColorRGBA
              • ColorRGB
              • IndexedColor
              • Boolean
              • Boolean2d
              • Material
              • TextureFilename
              • MeshFace
              • MeshFaceWraps
              • MeshTextureCoords
              • MeshNormals
              • MeshVertexColors
              • MeshMaterialList
              • Mesh
              • FrameTransformMatrix
              • Frame
              • FloatKeys
              • TimedFloatKeys
              • AnimationKey
              • AnimationOptions
              • Animation
              • AnimationSet
              • Patch
              • PatchMesh
              • VertexDuplicationIndices
              • XSkinMeshHeader
              • SkinWeights
            • ▶Binary Format
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶Glossary