• ▼DirectX 8.1 (Visual Basic)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▼DirectX Audio
      • Roadmap
      • What's New in DirectX Audio
      • ▶Introduction to DirectX Audio
      • ▶Understanding DirectX Audio
      • ▼Using DirectX Audio
        • ▶Loading Audio Data
        • ▼Playing Sounds
          • Creating the Performance
          • ▼Using Segments
            • Segment States
            • Control Segments
            • Self-Controlling Segments
            • Wave Segments
          • ▶Using Bands
          • ▶Timing
          • Notification and Event Handling
          • Troubleshooting Playback
        • ▶Performance Parameters
        • ▶Using Audiopaths
        • ▶3-D Sound
        • ▶Using Effects
        • Buffer Chains
        • ▶Using Compositional Elements
        • Using Audio Scripts
        • ▶Wave Playback in DirectSound
        • ▶Sound Capture
      • ▶Advanced Topics in DirectX Audio
      • ▶Programming Tips and Tools
      • ▶DirectX Audio Visual Basic Tutorials
      • ▶DirectX Audio Visual Basic Samples
      • ▶DirectMusic Visual Basic Reference
      • ▶DirectSound Visual Basic Reference
      • Glossary
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶Glossary