• ▼DirectX 8.1 (Visual Basic)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▼DirectInput
      • What's New in DirectInput
      • Introduction to DirectInput
      • Understanding DirectInput
      • ▶Using DirectInput
      • Programming Tips and Tools
      • ▼DirectInput Visual Basic Tutorials
        • ▶Tutorial 1: Using the Keyboard
        • ▶Tutorial 2: Using the Mouse
        • ▶Tutorial 3: Using the Joystick
        • ▶Tutorial 4: Using Force Feedback
        • ▼Tutorial 5: Using Action Mapping
          • Step 1: Defining the Game Actions
          • Step 2: Defining the Action Map
          • Step 3: Mapping Actions to Devices
          • Step 4: Configuring and Applying the Action Map
          • Step 5: Displaying the Action Map
          • Step 6: User Configuration of the Action Map
          • Step 7: Retrieval of Action Mapped Data
      • ▶DirectInput Visual Basic Samples
      • ▶DirectInput Visual Basic Reference
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶Glossary