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DirectX 8.1 (Visual Basic)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
What's New in DirectInput
Introduction to DirectInput
Understanding DirectInput
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Using DirectInput
Programming Tips and Tools
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DirectInput Visual Basic Tutorials
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Tutorial 1: Using the Keyboard
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Tutorial 2: Using the Mouse
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Tutorial 3: Using the Joystick
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Tutorial 4: Using Force Feedback
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Tutorial 5: Using Action Mapping
Step 1: Defining the Game Actions
Step 2: Defining the Action Map
Step 3: Mapping Actions to Devices
Step 4: Configuring and Applying the Action Map
Step 5: Displaying the Action Map
Step 6: User Configuration of the Action Map
Step 7: Retrieval of Action Mapped Data
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DirectInput Visual Basic Samples
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DirectInput Visual Basic Reference
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DirectPlay
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DirectSetup
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Glossary