• ▼DirectX 8.1 (Visual Basic)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▼DirectInput
      • What's New in DirectInput
      • Introduction to DirectInput
      • Understanding DirectInput
      • ▶Using DirectInput
      • Programming Tips and Tools
      • ▶DirectInput Visual Basic Tutorials
      • ▶DirectInput Visual Basic Samples
      • ▼DirectInput Visual Basic Reference
        • ▶Classes
        • ▶Types
        • ▼Enumerations
          • CONST_DI8DEVICESUBTYPE
          • CONST_DI8DEVICETYPE
          • CONST_DIAFLAGS
          • CONST_DIAHFLAGS
          • CONST_DICDFLAGS
          • CONST_DICOMMONDATAFORMATS
          • CONST_DICONDITIONFLAGS
          • CONST_DIDALFLAGS
          • CONST_DIDATAFORMATFLAGS
          • CONST_DIDBAMFLAGS
          • CONST_DIDEVCAPSFLAGS
          • CONST_DIDEVICEOBJINSTANCEFLAGS
          • CONST_DIDFTFLAGS
          • CONST_DIDGDDFLAGS
          • CONST_DIDIFTFLAGS
          • CONST_DIDSAMFLAGS
          • CONST_DIEDBSFLFLAGS
          • CONST_DIEFFFLAGS
          • CONST_DIEFTFLAGS
          • CONST_DIEGESFLAGS
          • CONST_DIENUMDEVICESFLAGS
          • CONST_DIEPFLAGS
          • CONST_DIESFLAGS
          • CONST_DIFEFFLAGS
          • CONST_DIGENRE
          • CONST_DIGFFSFLAGS
          • CONST_DIJOYSTICKOFS
          • CONST_DIKEYBOARDFLAGS
          • CONST_DIKEYFLAGS
          • CONST_DIMAPFLAGS
          • CONST_DIMOUSEFLAGS
          • CONST_DIMOUSEOFS
          • CONST_DINPUT
          • CONST_DINPUTERR
          • CONST_DIPHFLAGS
          • CONST_DISCLFLAGS
          • CONST_DISDDFLAGS
          • CONST_DISFFCFLAGS
          • CONST_DIVOICEFLAGS
        • ▶Keyboard Keys
        • ▶Action Mapping Constants
        • Error Codes
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶Glossary