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DirectX 8.1 (Visual Basic)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
What's New in DirectPlay
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Introduction to DirectPlay
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Understanding DirectPlay
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Peer-to-Peer Sessions
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Client/Server Sessions
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DirectPlay Lobbies
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Basic Networking
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Understanding DirectPlay Voice
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DirectPlay Voice Topologies
Peer-to-Peer Voice Topology
Forwarding Server Voice Topology
Mixing Server Sessions
Voice Host Migration
Audio Device Testing
Voice Codecs
Automatic Gain Control
Transmission Control
Creating a 3-D Voice Session
Jitter Buffers
Working Set Guidelines
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Using DirectPlay
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DirectPlay Visual Basic Samples
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DirectPlay Visual Basic Reference
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DirectSetup
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Glossary