Microsoft DirectX 8.1 (Visual Basic) |
The table below shows which words are reserved and must not be used.
ARRAY | DWORD | UCHAR |
BINARY | FLOAT | ULONGLONG |
BINARY_RESOURCE | SDWORD | UNICODE |
CHAR | STRING | WORD |
CSTRING | SWORD | |
DOUBLE | TEMPLATE |
The variable-length header is compulsory and must be at the beginning of the data stream. The header contains the following data.
Type | Required | Size (in bytes) | Value | Description |
---|---|---|---|---|
Magic Number | x | 4 | "xof " | |
Version Number | x | 2 | "03" | Major version 3 |
"02" | Major version 2 | |||
Format Type | x | 4 | "txt " | Text File |
"bin " | Binary file | |||
"tzip" | MSZip compressed text file | |||
"bzip" | MSZip compressed binary file | |||
Float Size | x | "0064" | 64-bit floats | |
x | "0032" | 32-bit floats |
The values in the table are delimited by quotes to call attention to the number of characters in each value. Those with 4 bytes contain four characters, those with 2 bytes contain two characters.
Comments are applicable only in text files. Comments can occur anywhere in the data stream. A comment begins with either C++ style double-slashes (//), or a number sign (#). The comment runs to the next new line. The following example shows valid comments.
# This is a comment. // This is another comment.