Microsoft DirectX 8.1 (Visual Basic)

Emissive Lighting

Emissive lighting is described by a single term.

Emissive Lighting = Me

The parameter is defined in the following table.

ParameterDefault value TypeDescription
Me(0,0,0,0) D3DCOLORVALUEMaterial emissive color.

The value for Me is one of three values: one of the two possible vertex colors in a vertex declaration, or the material emissive color. The value is:

Note  If either EMISSIVEMATERIALSOURCE option is used, and the vertex color is not provided, the material emissive color is used.