Mesh
Defines a simple mesh. The first array is a list of vertices, and the second array defines the faces of the mesh by indexing into the vertex array.
UUID
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
Member name |
Type |
Optional array size |
Optional data objects |
nVertices |
DWORD |
|
Any |
vertices |
array Vector |
nVertices |
|
nFaces |
DWORD |
|
|
faces |
array MeshFace |
nFaces |
|
Optional Data Elements
The following optional data elements can be used.
Data element |
Description |
MeshFaceWraps |
If this is not present, wrapping for both u and v defaults to false. |
MeshTextureCoords |
If this is not present, there are no texture coordinates. |
MeshNormals |
If this is not present, normals are generated using the GenerateNormals method of the API. |
MeshVertexColors |
If this is not present, the colors default to white. |
MeshMaterialList |
If this is not present, the material defaults to white. |