Mesh
Defines a simple mesh. The first array is a list of vertices, and the second array defines the faces of the mesh by indexing into the vertex array. 
UUID
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
| Member name | Type | Optional array size | Optional data objects | 
| nVertices | DWORD |  | Any | 
| vertices | array Vector | nVertices |  | 
| nFaces | DWORD |  |  | 
| faces | array MeshFace | nFaces |  | 
Optional Data Elements
The following optional data elements can be used.
| Data element | Description | 
| MeshFaceWraps | If this is not present, wrapping for both u and v defaults to false. | 
| MeshTextureCoords | If this is not present, there are no texture coordinates. | 
| MeshNormals | If this is not present, normals are generated using the GenerateNormals method of the API. | 
| MeshVertexColors | If this is not present, the colors default to white. | 
| MeshMaterialList | If this is not present, the material defaults to white. |