Microsoft DirectX 8.1 (Visual Basic)

MeshNormals

Defines normals for a mesh. The first array of vectors is the normal vectors themselves, and the second array is an array of indexes specifying which normals should be applied to a given face. The value of the nFaceNormals member should be equal to the number of faces in a mesh.

UUID

<F6F23F43-7686-11cf-8F52-0040333594A3>
Member name Type Optional array size Optional data objects
nNormals DWORD   None
normals array Vector nNormals  
nFaceNormals DWORD    
faceNormals array MeshFace nFaceNormals