Microsoft DirectX 8.1 (Visual Basic)

Direct3DBaseTexture8

Applications use the methods of the class to manipulate texture resources, including cube textures, textures and volume textures.

The Direct3DBaseTexture8 class assigned to a particular stage for a device is obtained by calling the Direct3DDevice8.GetTexture method.

The methods of the Direct3DBaseTexture8 class can be organized into the following groups.

Detail GetLOD
  SetLOD
Information GetLevelCount

This class inherits additional functionality from the Direct3DResource8 class.